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1. Sticky:Dev blog: Feedback on the new Overview Brackets - in EVE Information Portal [original thread]
Advenat Bedala wrote: 2) internal space of icons can be used for colormarks. This will solve problem with too many drone icons and will allow to mark different classes of ships. And of course this must be customizable. Colour in today's EVE...
- by Iroquoiss Pliskin - at 2015.06.19 00:06:56
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2. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
CCP Nullarbor wrote: Gabriel Karade wrote: So, still curious for a response; what sort of 'racial'/faction flavouring will there be?... ...hoping it doesn't involve "Good idea! Lets shaft Gallente again!" Each class of structure (ie Cita...
- by Iroquoiss Pliskin - at 2015.06.02 12:10:20
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3. Sticky:Dev Blog: Textures, Shaders, and Dirt, Oh My! - in EVE Information Portal [original thread]
The dirty Bowhead and Stratios look great. Apoc looks unImperial, but heheh. A value of 66-75% for all would be more subtle in my opinion.
- by Iroquoiss Pliskin - at 2015.05.26 12:04:33
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4. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Petrified wrote: I didn't see this mentioned, but in terms of fuel: Since there are no racial Citadels like the current POSes, will these Citadels require a new fuel block type or are you planning to allow any kind of current fuel block to be ...
- by Iroquoiss Pliskin - at 2015.05.22 12:29:59
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5. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Max Kolonko wrote: CCP Nullarbor wrote: per wrote: hmm, long time no asnwer from dev around btw how about letting the citadel defend intself like poses do atm (ability to repel trolls with enthosis) but if they will be manned their dmg w...
- by Iroquoiss Pliskin - at 2015.05.18 11:29:12
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6. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Rain6637 wrote: I just heard structures are being consolidated to one brand to coincide with DUST environments, so that capsuleers and DUST mercenaries will be meandering in the same spaces, is this true?? Can we be mates there?
- by Iroquoiss Pliskin - at 2015.05.17 16:18:24
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7. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Terminator Cindy wrote: CCP Ytterbium wrote: Nah, new structures will uses a completely new set of blueprints. We'll get rid of the old starbase structure modules (and reimburse them somehow) otherwise it's going to be a mess. How will...
- by Iroquoiss Pliskin - at 2015.05.17 09:00:01
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8. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
TurAmarth ElRandir wrote: Iroquoiss Pliskin wrote: The point is not landing on them without Combats, but that most of these structures deposited in this way will be within very small margin from all of the warp lanes and on the same plane. ...
- by Iroquoiss Pliskin - at 2015.05.16 04:18:37
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9. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
TurAmarth ElRandir wrote: Iroquoiss Pliskin wrote: On point 2) - You are still on the same plane as these objects. Feels 2D, bruh. As mentioned earlier, I do agree that temporary exploration sites will have excellent real estate potential...
- by Iroquoiss Pliskin - at 2015.05.16 03:43:39
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10. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
On point 2) - You are still on the same plane as these objects. Feels 2D, bruh. As mentioned earlier, I do agree that temporary exploration sites will have excellent real estate potential.
- by Iroquoiss Pliskin - at 2015.05.16 03:08:23
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11. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Epsyla wrote: CCP Nullarbor wrote: Chirality Tisteloin wrote: Good evening, for clarification: docking in Citadels means the same as using the invulnerability link, right? very interesting concepts! Thanx for sharing the blog. No d...
- by Iroquoiss Pliskin - at 2015.05.16 02:58:16
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12. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Rain6637 wrote: Wormholes have deserved proper structures and cloning facilities for a long time. ...reasons including a learning implant workaround in particular, where you should get to swap clones in the same station without a timer penalty....
- by Iroquoiss Pliskin - at 2015.05.15 11:18:09
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13. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Deep Nine wrote: Rush production and watch what happens. Can't come soon enough. DEATH TO ALL CAPITALS
- by Iroquoiss Pliskin - at 2015.05.15 09:12:51
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14. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Lucious Lyon wrote: 'Dis dawg. Dayum. He mad. Deep Nine wrote: 1) Picture every single moon in any system being wracked with indestructible POS that have doomsday weapons capable of destroying entire fleets of ships, squads of capital ...
- by Iroquoiss Pliskin - at 2015.05.14 23:32:17
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15. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
http://cdn1.eveonline.com/www/newssystem/media/67200/1/STRUCTURES_market_hub_thumbs.jpg From those examples, I especially like 04, 05 and 06. I have to say, there is some great potential in making the design of these structures and stati...
- by Iroquoiss Pliskin - at 2015.05.14 22:42:18
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16. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Fzhal wrote: * If one ship can solo tank the structure's guns, then it is too easily exploited. If one ship can't solo tank the structure's guns, then multiple people/ships/entosis are needed. (Flying out of range of Entosis/Guns has not be...
- by Iroquoiss Pliskin - at 2015.05.14 20:06:15
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17. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Atum' Ra wrote: The ability to defend gates with stational stuctures is not so bad. Few sentry will be enogh but... citadel i like more. I think that instead of placing a whole station at a gate, the gates themselves could become re-fittable...
- by Iroquoiss Pliskin - at 2015.05.14 17:28:25
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18. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Petrified wrote: Iroquoiss Pliskin wrote: Eh? The grid is anything that has 1 player. You create a bookmark between two gates, you then ferry your deathstar there to plant it. Setup a few warp bubbles and enjoy. Actually, while it is n...
- by Iroquoiss Pliskin - at 2015.05.14 17:23:07
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19. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Petrified wrote: Iroquoiss Pliskin wrote: Romel Erata wrote: CCP Nullarbor wrote: You can get to all sorts of interesting positions with careful bookmark-warp-bookmarking. Not sure if anyone has brought this up yet but does this m...
- by Iroquoiss Pliskin - at 2015.05.14 16:52:50
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20. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Fzhal wrote: Iroquoiss Pliskin wrote: Dat is a good point. "Oh sorry, our new-POS-system-deathstar-station-thingy appears to be in the way of your travel direction." The Future is UP! CCP pls a++ püñ Gùò_Gùòa++püñ gib warp 2...
- by Iroquoiss Pliskin - at 2015.05.14 16:35:59
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